"The Last of Us: Part 2"- Med - Fleet Jail

I was responsible for architectural concept design, modeling the environment, the interpretation of design blockout, layout, set dressing, collision.
Designer: Daniel Harrison.
Prop Artist: Neilan Naicker
Texture: Matthew Trevelyan Johns https://www.artstation.com/trevelyan
Lighting: Bethany Lo https://www.artstation.com/nisanba

Naughty Dog production is a team effort and required multiple departments to design and created all areas.

Date
June 29, 2020